A controllable gun bot for the Blender Game Engine
This is a controllable gun bot which I designed and created some time ago.
Click on the image to get to the download.
- The limbs of the machine recognize with the ground, thanks to python and some floor constraints.
- I created a very simple ragdoll which registered the ground and transmits it to the armature bones with the help of some helper-empties.This Bot works perfect in Blender 2.66 except that the normal maps are not supported, i think this is a bug.
Music by Aaron Costain
- Here is a conceptual drawing